![]() ![]() Nice to see a genuinely fresh art direction in this extremely risk averse industry. The art was obviously great and evocative. Would definitely say that the refinements of the update has elevated the game, but it doesn´t hide the fundamental flaws of the gameplay. I’m playing on a ps4 pro so don’t know much about any performance issues on switch but I haven’t noticed any, I can assure you that the game really starts to pick up after that first hour or so.Īlso just finished it after shortly playing it a little earlier last year and leaving it behind. Anyway, to the poster above me, stick with it if you haven’t already abandoned it. I’m moving through it at what seems like a nice pace but am still just at 32% i think. The new dub is fantastic and should be the only way anyone plays it, accessibility concerns aside. Quite, chill, suspenseful, and melancholy which fits the game beautifully. The music is on another level for me, as someone who listened to Godspeed you black emporer and other like bands it feels great. The progression feels really good and once you start gaining more abilities and leveling up, moving through the game feels even more rewarding. I really like the story telling and reading the lore of every item. The first time I played I only got about an hour or so in but I restarted and kept going and now I’m hooked. I always wondered why when you visited an altar that refilled your potions and health that you always had to cut yourself to after if you wanted to get your fervor back up.įinally started playing again after the Spanish dub and holy shit, I’m in love with this game. One thing I did notice though for the first time, in a real "duh" moment tonight is that the self-cutting, blood for fervor exchange actually costs tears. Sometimes I'd get hit jumping over them, other times I wouldn't, and I couldn't really notice any timing issues with my jumps. ![]() The hitboxes of their swings seems a bit off too. Mainly because healing takes so long, and the boss would take off 1/3 - 1/2 of my health per swing, and also had a penchant for unavoidable combos due to there being no recovery frames for the character. One fight in particular, even with upgraded flasks seemed a bit harder than before. Turns out it was part of the DLC, and it does make some fights easier, but not all of them. I also didn't remember if you could upgrade your flasks or not in the original release, but I didn't think you could. I don't know if the platforming was actually improved, but it feels like maybe it was, or maybe I just knew what to expect already and so I wasn't surprised? It just seems slightly better than before. Continued abuse of our services will cause your IP address to be blocked indefinitely.Been finishing up my second playthrough-or first completion I guess, since I dropped it after 85% with my first playthrough due to other games coming out that I wanted to play and never got back to it-and it feels about the same as before, yet slightly better in some ways. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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